Hey, we made it to ten episodes, or as Dylan calls it a decade of episodes. We’re pretty sure that isn’t right.

It was a bit of a light news week, but we talked about Steam updates, speculation about the new game coming out from Limbo and Inside developer Playdead and new (awesome) hires at EA Motive. We also took a deep dive into difficulty levels in games and when hard is just too hard.


Author cjohnson

More posts by cjohnson