What Remains of Edith Finch is a narrative adventure game (read: walking simulator) that was released earlier this year on the PS4 and PC to high acclaim (it currently has an 88 on Metacritic, making it the 4th highest rated PS4 game of 2017.) It releases today on the Xbox and to celebrate its launch, Adam had the pleasure of talking with Ian Dallas. Ian is the Creative Director at Giant Sparrow, the developer of Edith Finch and its predecessor The Unfinished Swan.
Ian and Adam talk about what it’s like creating an extremely detailed world that is 100% narrative driven, how the story was crafted, some of the challenges faced during development and some fun theories about the game itself.
If you haven’t played What Remains of Edith Finch yet, it’s definitely a game you should check out, especially if you are a fan of the genre:
Xbox: https://www.microsoft.com/en-us/store/p/what-remains-of-edith-finch/bslglg8p9t01
Steam: http://store.steampowered.com/app/501300/What_Remains_of_Edith_Finch/
PS4: https://www.playstation.com/en-us/games/what-remains-of-edith-finch-ps4/